LoL players want shorter death timers to make URF enjoyable again

LoL players want shorter death timers to make URF enjoyable again

By Marcus Chen

February 9, 2025 at 06:35 PM

League of Legends champion in red cape

League of Legends champion in red cape

League of Legends players are calling for shorter death timers in URF mode to restore its fun, fast-paced nature. The current lengthy death timers, reaching up to 50 seconds by the 15-minute mark, are encouraging negative gameplay patterns that go against URF's intended spirit.

The main issues players face include:

  • Excessive death timer length in mid-game
  • Increased split-pushing tactics from champions like Tryndamere and Sion
  • Forced defensive playstyles to avoid long respawn times
  • Reduced opportunity for experimentation and aggressive plays

image

image

While URF features base cannons for quick returns to lane, these become ineffective when death timers are too long to prevent objective losses. The game mode, designed for fast-paced action and creative champion builds, is increasingly becoming focused on winning strategies rather than enjoyment.

Riot Games has shown willingness to adjust URF mechanics, recently replacing First Blood Feats with a three-kill objective. Players are hopeful similar adjustments will be made to death timers to preserve URF's intended casual and experimental nature.

[Rest of images maintained as per original, but removed for conciseness as they were repetitive and didn't add new information]

Related Articles

Previous Articles