League of Legends: Ezreal Champion Guide & Release History

League of Legends: Ezreal Champion Guide & Release History

By Marcus Chen

February 9, 2025 at 03:43 PM

Ezreal is an adaptive marksman champion in League of Legends who excels at poking enemies from long range while being highly mobile. His abilities focus on skillshots and positioning.

Rising Spell Force (Passive)

  • Hitting enemies with abilities grants 10% attack speed per stack (up to 5 stacks)
  • Stacks last 6 seconds and refresh on hits

Mystic Shot (Q)

  • Fires an energy bolt that applies on-hit effects
  • Reduces ability cooldowns by 1.5s on hit
  • Scales with AD and AP
  • Low cooldown poke ability

Essence Flux (W)

  • Fires an orb that marks champions/monsters/structures
  • Detonating mark with attacks/abilities deals magic damage
  • Restores mana when detonated with abilities

Arcane Shift (E)

  • Blinks to target location and fires homing bolt at nearest enemy
  • Prioritizes targets marked by Essence Flux
  • Key mobility and positioning tool

Trueshot Barrage (Ultimate)

  • Channels global energy wave dealing magic damage
  • Damage reduced by 50% against minions/monsters
  • Provides vision along travel path

Key Strengths:

  • Long range poke and harass
  • High mobility with multiple escapes
  • Strong objective control
  • Flexible build paths (AD or AP)
  • Global map presence with ultimate

Desert landscape with massive stone structures

Desert landscape with massive stone structures

Rek'Sai, purple void creature burrowing

Rek'Sai, purple void creature burrowing

Two beasts crossing desert landscape

Two beasts crossing desert landscape

Sandstone arches in desert landscape

Sandstone arches in desert landscape

Three travelers with camels in desert

Three travelers with camels in desert

Ancient desert city with golden pyramids

Ancient desert city with golden pyramids

Shuriman market with city backdrop

Shuriman market with city backdrop

image

image

Recent Changes:

  • Base attack damage reduced to 60 from 62
  • Q AD ratio reduced to 130% from 140%
  • Attack damage growth increased to 2.75 from 2.5
  • Various ability scaling and cooldown adjustments

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