League of Legends Minions: A Complete Guide to Base Units
Minions are the core units sent by each team's Nexus in League of Legends. They spawn periodically and automatically advance along lanes toward the enemy Nexus, engaging enemy units and structures. They are AI-controlled and only use basic attacks.
Minion waves appear every 30 seconds starting at 1:05, with each wave containing:
- 3 Melee minions
- 3 Caster minions
- 1 Siege minion (frequency increases as game progresses)
- Super minions (spawn when inhibitors are destroyed)
Key Minion Behaviors:
- Follow lanes and automatically attack enemies
- Prioritize targets in this order:
- Enemy champions attacking allied champions
- Enemy minions attacking allied champions
- Enemy minions attacking allied minions
- Enemy turrets attacking allied minions
- Enemy champions attacking allied minions
- Closest enemy minion
- Closest enemy champion
- Deal 50% reduced damage to champions
- Gain movement speed and stats as game progresses
Strategic Elements:
- Creep Score (CS): Last-hitting minions for gold and XP
- Wave Management: Pushing, freezing, or slow pushing lanes
- Lane Momentum: The natural flow of minion waves
- Split Pushing: Using minion pressure across multiple lanes
Important Mechanics:
- Minions gain "upgrades" every 90 seconds
- Teams with level advantages get minion pushing buffs
- Destroyed inhibitors spawn super minions
- Minion vision provides map awareness
Wave Gold Value:
- Standard wave: 125-195 gold (increases over time)
- First 15 min: Siege minion every 3 waves
- 15-25 min: Siege minion every 2 waves
- After 25 min: Siege minion every wave
This core game mechanic requires careful management for optimal farming, lane control, and map pressure throughout the match.