
League of Legends: Maokai's Champion Update History + Full Patch Notes
Maokai's Patch History (League of Legends)
Recent Changes
Base Stats:
- Base movement speed reduced to 330 from 335
- Base armor reduced to 35 from 39
- Base mana reduced to 375 from 377.28
- Base mana regeneration reduced to 6 from 7.2
Ability Updates:
Bramble Smash:
- Base damage reduced to 65/110/155/200/245 from 65/115/165/215/265
- Bonus monster damage increased to 120/130/140/150/160 from 80/100/120/140/160
- Mana cost increased to 60 from 50
Twisted Advance:
- Cooldown increased to 14/13/12/11/10 seconds from 13/12/11/10/9
- Base damage reduced to 60/85/110/135/160 from 70/95/120/145/170
Sapling Toss:
- Cooldown increased to 18/17/16/15/14 seconds from 16/15/14/13/12
- Bush duration health ratio decreased to 1.5% bonus health from 2.5%
- Base damage reduced to 50/75/100/125/150 from 55/80/105/130/155
Nature's Grasp:
- Root duration reduced to 0.75-2.25 seconds (based on distance) from 0.8-2.6
- Bug Fix: SFX now correctly line up with ability duration
Sap Magic:
- Removed base heal value of 4-34 (based on level)
- Heal health ratio increased to 4%-12.8% from 4%-12% (based on level)
- Will not trigger above 95% health
Quality of Life Improvements:
- Fixed various visual bugs and animation issues
- Improved ability responsiveness
- Updated models and textures for all skins
These changes aim to balance Maokai's early game power while maintaining his identity as a tanky AP champion focused on zone control and sustained teamfighting.
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