League of Legends - Kassadin Complete Patch History Update

By Marcus Chen

January 31, 2025 at 12:16 AM

Here's a concise patch history for Kassadin in League of Legends, focusing on the most significant changes:

Latest Changes:

  • Force Pulse AP ratio reduced to 70% from 80%
  • Null Sphere no longer interrupts Sion's Unstoppable Onslaught
  • Fixed various bug fixes for ability interactions and visual effects

Major Balance Updates:

Void Stone (Passive)

  • Magic damage reduction reduced to 10% from 15%
  • Now perpetually ignores unit collision
  • Removed attack speed conversion from reduced damage

Null Sphere (Q)

  • No longer silences but interrupts channels
  • Shield now grants 40-160 (+30% AP) magic shield for 1.5 seconds
  • Base damage adjusted to 65/95/125/155/185
  • Range reduced to 650 from 700

Nether Blade (W)

  • Reworked to deal 20 (+10% AP) bonus magic damage on-hit
  • Active: Deals 40-140 (+60% AP) bonus magic damage
  • Restores 4-8% missing mana (20-40% against champions)
  • Cooldown reduced to 7 seconds from 9

Force Pulse (E)

  • Now reduces cooldown by enemy ability casts within 1800 units
  • Slow duration reduced to 1 second
  • Slow strength increased to 50-90%
  • Base damage adjusted to 60/90/120/150/180

Riftwalk (R)

  • Maximum stacks reduced to 4 from 10
  • Stack duration increased to 15 seconds
  • Mana cost now doubles with each stack
  • Base damage reduced but scales with maximum mana
  • Range standardized at 500

Core Gameplay Changes:

  • Shifted from silence-based disruption to shield-based survival
  • Improved mana sustain through Nether Blade
  • More strategic Riftwalk usage with stack management
  • Enhanced counterplay through reduced crowd control duration

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