League of Legends: Complete Jinx Champion Patch History
A comprehensive patch history for Jinx in League of Legends:
Latest Changes:
Attack Speed
- Attack speed growth increased to 1.4% from 1%
- Attack damage growth reduced to 2.9 from 3.15
Super Mega Death Rocket (R)
- Cooldown increased to 85/65/45 seconds from 70/55/40
- Maximum damage cap against monsters: 1200
Get Excited! (Passive)
- Now capped at 5 stacks
- Removed epic monster and structure takedowns beyond first stack
- Total attack speed increased to 25% from 15%
Flame Chompers! (E)
- Cast range increased to 925 from 900
- Mana cost increased to 90 from 70
- Arm time reduced to 0.5 seconds from 0.7
- Damage now deals instantly instead of over 1.5 seconds
Zap! (W)
- Slow increased to 40/50/60/70/80% from 30/40/50/60/70%
- Mana cost reduced to 40/45/50/55/60
- Cast time reduced to 0.6-0.4 seconds based on bonus attack speed
Switcheroo! (Q)
- Fishbones attack speed reduction reduced to 10% from 25%
- Bonus attack range increased to 100/125/150/175/200
- First attack after switching comes out within 0.4 seconds
Base Stats Updates
- Base health: 630 (from 560)
- Health growth: 100 (from 86)
- Base mana: 260 (from 245)
- Mana growth: 50 (from 45)
- Base armor: 26 (from 28)
- Base attack damage: 59 (from 57)
Visual Updates
- Modernized VFX for abilities
- Updated sound effects
- Added glows to machine gun missiles
- New rocket trails and explosions
Bug Fixes
- Fixed various animation and visual bugs
- Corrected tooltip displays
- Fixed interaction issues with other champions