League of Legends Cooldown Reduction Guide and History
Cooldown Reduction (CDR) was a crucial statistic in League of Legends that reduced the cooldown time of champion abilities. It didn't affect static cooldowns or on-target cooldowns unless specifically stated.
The maximum CDR cap was 40%, which could be increased to 45% with Cosmic Insight. The calculation used this formula: Base Cooldown × (1 − CDR ÷ 100)
CDR could be obtained through three main sources:
- Items
- Runes
- Neutral buffs
Items that provided CDR included:
- Archangel's Staff
- Hextech GLP-800
- Lost Chapter
- Luden's Echo
- Seraph's Embrace
Key runes for CDR:
- Ingenious Hunter
- Ultimate Hunter
- Transcendence
- Cosmic Insight
- CDR rune shard
Neutral buffs that granted CDR:
- Cloudbringer's Grace
- Crest of Insight
Special CDR Types:
- Ultimate Ability CDR:
- Ultimate Hunter
- Cloudbringer's Grace (These stacked additively with each other but multiplicatively with regular CDR)
- Item CDR:
- Cosmic Insight
- Ingenious Hunter (These stacked additively)
- Summoner Spell CDR:
- Cosmic Insight
- Ionian Boots of Lucidity
- Howling Abyss aura
Maximum CDR Strategy (45%):
- Take Cosmic Insight and Transcendence (15% at level 10)
- Purchase Ionian Boots of Lucidity (10%)
- Buy one 20% CDR item such as:
- Frozen Heart (2700 gold)
- Black Cleaver (3000 gold)
- Luden's Echo (3200 gold)
- Trinity Force (3773 gold)
Level 1 Maximum CDR: The highest possible CDR at level 1 was 15%, achieved by:
- Having Cosmic Insight (5%)
- Getting Crest of Insight from Blue Sentinel (10%)
Each point of CDR had a gold value of 26.67.