League of Legends: Complete Life Steal Guide & Mechanics
Life steal is a stat that heals champions based on a percentage of their basic damage dealt. This healing applies to basic attacks and certain abilities that act like basic attacks.
Key Points:
- Life steal stacks additively
- Healing is based on post-mitigation damage (after armor and magic resistance)
- All champions start with 0% base life steal
- Gold value is 53.55 per point
What Triggers Life Steal:
- Basic attacks (including modified ones)
- Abilities that apply on-hit effects (e.g., Mystic Shot, Parrrley)
- Certain abilities tagged with "applies life steal"
- Most item on-hit effects
Notable On-Hit Items That Work With Life Steal:
- Blade of the Ruined King
- Divine Sunderer
- Ravenous Hydra
- Trinity Force
- Wit's End
Important Interactions:
- Does not benefit from Heal Power
- Works at 100% effectiveness for area of effect abilities
- Does not apply to structures or turrets
- Applies minimally to wards (due to damage reduction)
- Affected by Grievous Wounds
Maximum Life Steal Potential: A Sion can reach 194.0625% life steal with:
- Items: Bloodthirster, Immortal Shieldbow, Blade of the Ruined King, Ravenous Hydra, Vampiric Scepter
- Spirit Visage (25% multiplier)
- Legend: Bloodline rune
- Glory in Death buff
With Additional Healing Amplification: The effective life steal can reach 213.46875% when including Revitalize rune's healing multiplier.
Notes:
- Spirit Visage's 25% increase is multiplicative
- Blade of the Ruined King's healing is considered a drain effect
- Life steal healing is reduced by Grievous Wounds
Last updated: June 11, 2023 - V13.11