
League of Legends: Complete Tryndamere Champion Patch History
Attack Speed and Defensive Changes:
- Attack speed ratio increased to 0.694 from 0.61
- Armor growth increased to 4.8 from 4.3
- Attack speed growth increased to 3.4% from 2.9%
Ability Adjustments:
Bloodlust:
- Base bonus AD reduced to 5/10/15/20/25 from 10/15/20/25/30
- Heal values adjusted multiple times for balance
Spinning Slash:
- Base damage reduced to 75/105/135/165/195 from 80/110/140/170/200
- Hit radius normalized to 225 at all ranks
- Now scales with 130% bonus AD
- Various bugfixes for hit detection
Battle Fury:
- Critical strike chance increased to 0-50% (based on Fury) from 0-40%
- Now inherits 0.4% crit chance per Fury at all levels
Undying Rage:
- Cooldown adjusted to 120/100/80 seconds
- Minimum health threshold set to 30/50/70
- Duration reduced to 5 seconds
- New visual indicator added for buff expiration
General Updates:
- Visual effects updated across all abilities
- New basic attack animations and weapon trails
- Model size increased by 20%
- Fury system reworked: gains 5 per hit, 10 per crit/kill
- Movement speed increased to 345 from 320
- Base stats rebalanced multiple times
Major Bugfixes:
- Fixed multiple instances of Spinning Slash damage
- Corrected critical strike animation timing
- Improved ability responsiveness and reliability
- Fixed various visual and technical issues
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