League of Legends: Complete Rengar Patch History

League of Legends: Complete Rengar Patch History

By Marcus Chen

January 31, 2025 at 05:21 AM

Here's the concise, technical patch history for Rengar, organized chronologically from most recent to oldest changes:

Current Version

  • Fixed critical strike issues with Sundered Sky's Lightshield Strike
  • Selection radius increased: 70 → 120 units
  • Fixed Navori Quickblades' Transcendence passive interaction
  • Savagery now properly applies Infinity Edge's critical strike bonus
  • Fixed basic attack animations with Ravenous Hydra

Stats Changes

  • Base health: 620 → 590
  • Base health regeneration: 7 → 6
  • Critical strike ratio formula adjusted for balance

Ability Updates

  • Unseen Predator: Fixed Ferocity stack visual bugs and leap mechanics
  • Savagery: Modified AD ratios and attack interactions
  • Battle Roar: Monster damage adjusted
  • Bola Strike: Improved casting reliability
  • Thrill of the Hunt: Fixed multiple visual and mechanical bugs

Major Rework Changes

  • Ferocity system reworked: 5 → 4 maximum stacks
  • Bonetooth Necklace integrated into passive
  • Savagery mechanics completely redesigned
  • Battle Roar healing system overhauled
  • Thrill of the Hunt stealth mechanics modernized

Release Version Base Stats

  • Attack damage: 60
  • Armor: 16 → 20
  • Health: 520 → 525
  • Health per level: 85 → 90

Initial Bugfixes

  • Fixed critical strike interactions
  • Improved ability animations
  • Corrected visual effects across all skins

[Note: This is a condensed version focusing on the most significant changes while maintaining technical accuracy and readability.]

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