League of Legends: Complete Patch History for Sion

League of Legends: Complete Patch History for Sion

By Marcus Chen

January 31, 2025 at 06:23 AM

Here's a concise, value-focused patch history for Sion:

Latest Updates:

  • Fixed bug preventing ability cast after respawning
  • Movement commands after zombie state now function properly
  • Soul Furnace health ratio increased to 14% at all ranks
  • Fixed corpse collision targeting issues

Notable Gameplay Changes:

Decimating Smash (Q):

  • Base damage increased to 90/155/220/285/350
  • Minimum AD ratio: 40-80% AD
  • Maximum AD ratio: 120-240% AD
  • Now deals 50% bonus damage to monsters

Soul Furnace (W):

  • Shield base values: 60/75/90/105/120
  • Health ratio: 8-16% maximum health
  • Cooldown: 15/14/13/12/11 seconds
  • Grants bonus health on unit kills (4 health for regular kills, 15 for large kills)

Roar of the Slayer (E):

  • Armor reduction duration increased to 4 seconds
  • Now affects all units hit, not just primary target
  • Base damage: 65/100/135/170/205

Unstoppable Onslaught (R):

  • Maximum base damage: 400/800/1200
  • Stun duration: 0.25-1.75 seconds based on charge time
  • No longer changes direction from minimap/portraits
  • Immune to crowd control while charging

Key Bug Fixes:

  • Fixed various Q charge and hitbox issues
  • Corrected zombie state interactions
  • Resolved movement and targeting bugs
  • Improved shield and bonus health calculations

Combat Stats Updates:

  • Base health increased to 655
  • Base mana increased to 400
  • Base attack damage increased to 68
  • Base armor increased to 32
  • Attack range standardized at 175

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