League of Legends Champion Spotlight: Everything You Need to Know About Seraphine
Seraphine is an enchanter mage support champion in League of Legends, released in 2020. She uses her musical abilities to control battles through crowd control and team support.
Her passive ability, Stage Presence, has two components:
- Echo: Basic abilities generate stacks that allow double-casting
- Harmony: Abilities grant Notes that enhance basic attacks
Key abilities:
- High Note (Q): Area damage soundwave that deals bonus damage to low health targets
- Surround Sound (W): Shields and speeds up allies, can heal if cast while shielded
- Beat Drop (E): Linear skillshot that slows enemies and can root or stun based on current status
- Encore (R): Long-range charm that extends when hitting champions
Core strengths:
- Strong teamfight presence with area-of-effect abilities
- Versatile crowd control options
- Powerful ally protection and enhancement
- Excellent scaling with ability power
Desert landscape with massive stone structures
Unique mechanics:
- Double-cast system requires strategic ability usage
- Notes system rewards positioning near allies
- Crowd control chains rewards coordinated play
Rek'Sai, purple void creature burrowing
Common builds focus on ability power and support items to maximize her utility and damage output. She works well in bottom lane as a support or mid lane as a mage.
Two beasts crossing desert landscape
Sandstone arches in desert landscape
Three travelers with camels in desert
Ancient desert city with golden pyramids
Shuriman market with city backdrop
Seraphine floating with microphone and stage
Typical resource costs:
- BE Cost: 3150
- RP Cost: 790
Recent balance changes focus on adjusting her damage ratios and utility scaling to maintain a healthy power level in both support and mid lane roles.