League of Legends: Complete Guide to Smite Ability and Its Evolution

League of Legends: Complete Guide to Smite Ability and Its Evolution

By Marcus Chen

January 30, 2025 at 05:42 PM

Smite is a powerful unit-targeted summoner spell that deals true damage to large/medium monsters, enemy minions, or pets. It is essential for jungle roles and requires level 3 to use.

Orange flame spell effect

Orange flame spell effect

Key Features:

  • 15-second cooldown with maximum 2 charges
  • Charges regenerate every 90 seconds starting at 1:30
  • Can be affected by summoner spell haste
  • Required to purchase jungle pets (Gustwalker, Mosstomper, or Scorchclaw)

Upgrades:

  1. Unleashed Smite
  • Unlocks after feeding jungle pet 20 treats
  • Deals 900 true damage to monsters/minions
  • Can damage champions for 80-160 true damage and 20% slow
  1. Primal Smite
  • Unlocks after feeding jungle pet 40 treats
  • Deals 1200 true damage to primary target
  • Deals 100% damage to nearby monsters
  • Adds pet-specific passive bonuses

Strategic Uses:

  • Securing objectives like Dragon and Baron
  • Speeding up jungle clear time
  • Lane pushing (best used on siege minions)
  • Creating opportunities for skillshots by removing minion blocks
  • Countering certain champion pets/abilities

Important Notes:

  • Deals true damage that cannot be reduced or amplified
  • Can target pets like Tibbers and Voidlings
  • Draws minion aggro when used on champions
  • Can be used during other ability cast times
  • Prioritizes epic monsters within 350 units if no valid target

Patch Changes:

  • Pet damage standardized to 40 at all levels
  • Epic monster targeting prioritization added
  • Removed spell effects from non-monster damage
  • Various balance adjustments to damage values and effects

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