League of Legends Armor Penetration System Explained

League of Legends Armor Penetration System Explained

By Marcus Chen

December 8, 2024 at 05:15 PM

Armor penetration lets champions ignore a portion of their target's armor when dealing physical damage. There are several types of armor penetration mechanics in League of Legends:

Key Types:

  • Flat Armor Reduction: Reduces armor by a fixed amount, can go below 0
  • Percentage Armor Reduction: Reduces armor by a percentage, can't go below 0
  • Percentage Armor Penetration: Treats target's armor as reduced by a percentage
  • Lethality: Provides flat armor penetration

Order of Calculations:

  1. Flat armor reduction
  2. Percentage armor reduction
  3. Percentage armor penetration
  4. Lethality

Important Notes:

  • Penetration has no effect if target's armor is 0 or less
  • Percentage penetration is more effective against high-armor targets
  • Lethality stacks additively while percentage penetration stacks multiplicatively
  • Affects all physical damage including basic attacks and abilities
  • Works on turrets but not other structures (except inhibitors)

Maximum Values:

  • Highest possible lethality: 127 (160 for Aphelios)
  • Highest possible armor penetration: 35% (61% for Darius)

Sources of Armor Penetration:

  • Champion abilities
  • Items (like Lord Dominik's Regards)
  • Runes
  • Monster buffs (Baron Nashor)

Special cases like Gangplank's Powder Keg and Yasuo's Last Breath have unique armor penetration interactions built into their abilities.

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