
Diana Jungle Guide: Champion Abilities, Runes & Strategy (Patch 15.4.1)
Diana is a powerful AP assassin jungler who excels at burst damage and mobility. Her kit synergizes perfectly for quick jungle clears and effective ganks.
Core Strengths:
- Strong magic damage output
- Fast jungle clear speed
- High mobility with Q+E combination
- Excellent scaling into mid/late game
Early Game (Levels 1-5):
- Focus on efficient clearing
- Avoid early jungle confrontations
- Use Q+W for healthy clear
- Look for safe gank opportunities
Power Spike (Level 6+):
- Ultimate enables strong ganking potential
- Can engage from longer distances
- Increased burst damage
- Better skirmishing ability
Skill Priority:
- R (Ultimate) whenever possible
- Q (Crescent Strike)
- W (Pale Cascade)
- E (Lunar Rush)
Core Items:
- Starting: Hailblade + Refillable Potion
- Core: Night Harvester > Sorcerer's Shoes > Zhonya's Hourglass
- Situational: Shadowflame, Rabadon's Deathcap, Void Staff
Key Tips:
- Use Q+E combo for efficient ganking
- Save W shield for enemy counterattacks
- Track enemy jungler to avoid early conflicts
- Aim to reach level 6 quickly for maximum impact
Late Game Strategy:
- Focus on eliminating priority targets
- Use Zhonya's to survive after engaging
- Split push when needed due to good tower damage
- Join teamfights for AOE damage with ultimate
Counter Play:
- Vulnerable to early invades
- Relies on hitting Q for full combo
- Weak against tanky compositions
- Limited escape options if E is used aggressively
Diana's straightforward but effective playstyle makes her an excellent choice for both new and experienced junglers, offering strong carry potential when played correctly.