
The Complete Pantheon Jungle Guide: Skills, Strategies and Power Spikes
Pantheon Jungle excels at early game dominance and securing map-wide plays through his powerful ganking potential.
Early Game (Levels 1-5)
- Challenging clear until level 3
- Strong ganking potential with W and E
- Excellent duelist against most junglers
- Can effectively invade enemy jungle
- Excels at tower diving low-health targets
Mid Game (Levels 6-11)
- Ultimate (R) enables cross-map plays
- Focus on securing picks on squishy targets
- Strong skirmishing potential with E
- Can Flash > W priority targets
- Work with support to capitalize on leads
Late Game (Levels 12+)
- Falls off in effectiveness
- Avoid 5v5 team fights when possible
- Focus on pick-oriented gameplay
- Utilize fog of war for flanks
- Can build tanky if team needs frontline

Pantheon blue jungle clear path
Key Power Spikes:
- Level 3: Full basic ability combo
- Level 6: Grand Starfall (R) for map presence
- Level 9: Q maxed for burst damage
- Level 11: Lower cooldowns
Strengths:
- Strong early dueling
- Point-and-click CC
- Excellent pick potential
- Global map presence
- Tower dive capability
Weaknesses:
- Vulnerable to kiting
- Limited team fight impact
- Poor scaling
- Ultimate unusable in direct combat
- Reliant on early leads
Tips:
- Communicate ultimate ganks with team
- Track enemy jungler for objective control
- Prioritize ganking overextended lanes
- Use E strategically in skirmishes
- Maintain vision control for pick opportunities