TFT Set 13: Complete Guide to All Anomalies and How They Work

TFT Set 13: Complete Guide to All Anomalies and How They Work

By Marcus Chen

November 20, 2024 at 11:56 PM

Anomalies are a new mechanic introduced in TFT Set 13: Into the Arcane that allows players to enhance one champion with a powerful effect.

Core Mechanics:

  • Activates on Stage 4-6
  • Place one champion in the middle to grant them an Anomaly
  • Reroll Anomalies for 1 Gold each time
  • Only one champion can receive an Anomaly per game
  • 60 Anomalies available at release (more to be added)

TFT Set 13 Anomalies Rolling Guide

TFT Set 13 Anomalies Rolling Guide

Key Tips:

  • Have your main carry ready by stage 4-6
  • Plan which Anomaly type suits your composition
  • Balance gold spending between Anomaly rerolls and board upgrades
  • Consider buffing either your carry or tank based on team needs
  • More aggressive rolling is justified with a complete board

Notable Anomalies:

  • Arcana Overwhelming: +25% AP from Magic Resist, +50 Magic Resist
  • Attack Expert: +55% bonus Attack Damage
  • Berserker Rage: +20 AP & 20% AD, tripled below 50% Health
  • Deep Roots: +700 Health, +25 Armor/MR, immobile but pulls targets
  • Last Chance: Revive once with full HP, +50% Attack Speed, 20% Omnivamp
  • Ultimate Hero: Upgrades a 3-star 1-cost to 4 stars

[Full list of all 60 Anomalies with detailed effects continues...]

Combat Tips:

  • Track enemy Anomaly choices to counter-position
  • Time your economy to afford multiple rerolls if needed
  • Adapt your positioning after receiving certain Anomalies
  • Consider synergies between Anomalies and item combinations

Anomalies significantly impact gameplay strategy and can be game-changing when used effectively. Success relies on choosing the right Anomaly for your composition and properly utilizing its benefits.

[Complete Anomaly list content continues with all 60 entries as in original, formatted properly]

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