
TFT Patch 13.6 Preview: Complete Balance Changes for Regional Tournaments
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TFT Set 13 splash art
Teamfight Tactics Patch 13.6 brings significant changes as we approach the regional tournaments. With three patches remaining for Into the Arcane, here's a comprehensive breakdown of all changes.
Gold Orb Changes:
- Stage 2-3 Orbs: Gold rewards increased to 15 (from 12)
- Greater Dupe: Now grants 6 gold (from 5)
- Unit rewards now include more gold across all tiers
- Stage 4 Orbs: Reduced gold rewards for Completed Anvil, Thieves Gloves, and component rewards
Notable Trait Updates:
- Sniper: Reworked to provide 10/40/80% Damage Amplification
- Automata: Increased Armor and Magic Resist to 25/60/111
- Chem Baron: Boosted streaking shimmer bonuses
- Enforcer: 8-piece damage reduced to 40%
- Family: Mana reduction increased to 30/35/40%
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LeBlanc from TFT Set 13
Significant Unit Changes:
- Powder: Spell damage increased to 420/550/735/950
- Akali: Mana cost reduced to 0/50
- LeBlanc: Damage reduced to 590/888/5000
- Rumble: Spell damage decreased to 450/675/4000
- Warwick: Blood Hunter execute reduced to 12%
Item Updates:
- Innervating Locket: Mana gain mechanics adjusted
- Various augment changes across Silver, Gold, and Prismatic tiers
Anomaly Adjustments:
- Bully: Damage amplification reduced to 11/33%
- Freestyling: Damage per trait increased to 5%
- Heavy Hitter: HP damage increased to 30%
- Hivemind: Now triggers on first takedown
Bug Fixes:
- Fixed Reforger deletion during combat
- Corrected Firesale interaction with Starry Night
- Resolved various unit swapping issues
- Fixed Pandora's Bench interactions
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