
Senna Support Guide: Step-by-Step Enchanter Build Season 14
Senna's Enchanter build offers a supportive playstyle that excels when paired with a team composition featuring tanks and bruisers. While the AD build may be more effective for solo queue carry potential, the Enchanter variant provides valuable utility through heals and shields.
Core Mechanics
Senna's passive soul collection system is crucial to master:
- Minions and monsters can drop souls when dying near Senna
- Lower soul drop rate when Senna last-hits
- Cannon minions and large monsters always drop souls (when not last-hit)
- Epic monsters drop two souls
- Champions drop souls on death
- Two hits on enemy champions generate a soul (per-champion cooldown)
Soul Benefits
- +0.75 AD per soul
- +20 range and 8% crit chance per 20 souls
- Crit chance converts to lifesteal after reaching 100%
Combat Combos
- Standard Trade: Auto Attack → Q → Auto Attack
- All-in: W → Auto Attack → Q → Auto Attack
Support Item Usage
- Avoid sharing cannon minions with support item
- Prioritize using stacks on champions and towers
- Use remaining stacks on minions if close to expiring
Key Ability Tips
- Auto attacks reduce Q cooldown by 1 second
- Q can target allies, wards, and towers to reach enemies
- Ward → Q combo effective for long-range slows
- Monitor map for cross-map ultimate opportunities
Starting Items
- Spectral Sickle
- 2 Health Potions
Core Build
- Boots of Swiftness
- Moonstone Renewer
- Ardent Censer
- Staff of Flowing Water
Situational Items
- Redemption
- Chemtech Putrifier
- Mikael's Blessing
This Enchanter build maximizes healing and shielding power, making it especially effective when supporting a strong frontline. The build's effectiveness scales well into late game, particularly with the ultimate's shield scaling from collected souls.
Note: Senna ADC is currently not viable, but this guide will be updated if that changes.