League of Legends: The History of Elixir of Fortitude Item
The Elixir of Fortitude was a consumable item in League of Legends that provided temporary combat stats. It was removed from the game in patch V4.20.
Core Stats:
- Base health bonus: 140-235 (based on level)
- Attack damage bonus: 10
- Duration: 4 minutes
- Cost: 350 gold
Key Benefits:
- Provided instant health and attack damage boost
- Could be used to survive burst damage or turn fights
- Effective counter to Ignite due to instant health gain
- Particularly valuable for physical damage dealers
Strategic Use:
- Common purchase for late-game pushes or defense
- Could save lives when used reactively against burst damage
- Popular counter to Karthus' Requiem
- Useful mid-game temporary advantage during teamfights
Seasonal Variants:
- Piece of Red Candy (Harrowing event)
- Red Ginseng Kettle (Lunar Revel)
- Mightshroom (Great Hunt)
Notable Changes:
- V4.20: Removed from game
- Previously adjusted from 230-400 bonus health to 140-235
- Attack damage reduced from 11-28 to 10
- Cost increased from 250 to 350 gold
- Duration decreased from 5 to 4 minutes
Gold Efficiency:
- 240% efficient at level 1
- 329.05% efficient at level 18
- Total gold value: 840-1151.67 gold
The item automatically activated when purchased with a full inventory, making it a convenient combat boost even in late-game scenarios.