League of Legends Heimerdinger Balance History and Patch Notes

League of Legends Heimerdinger Balance History and Patch Notes

By Marcus Chen

December 25, 2024 at 06:06 PM

Here's a concise, valuable rewrite of Heimerdinger's patch history, focusing on key changes that had the most impact:

Latest Changes

The H-28G Evolution Turret received significant bug fixes and improvements:

  • Fixed charge desync issues
  • Removed buff tracking for charges/recharge timer
  • Synchronized floating charge count with available charges
  • Fixed passive melee damage bonus to turrets

Major Gameplay Updates

Evolution Turret (Q):

  • Increased turrets held to 3 at all ranks
  • Base damage adjusted to 6/9/12/15/18
  • Added 30% AP ratio
  • Beam attack damage reduced to 40/60/80/100/120
  • New charge system for beam attacks

Hextech Micro-Rockets (W):

  • Cooldown reduced to 11/10/9/8/7 seconds
  • Mana cost lowered to 50/60/70/80/90
  • Added turret charge bonus when hitting champions

CH-2 Electron Storm Grenade (E):

  • Increased stun duration to 1.5 seconds
  • Expanded hitbox to 250 units
  • Grants 100% beam charge to nearby turrets on champion hit

UPGRADE!!! (R):

  • Completely reworked empowered abilities
  • Added H-28Q Apex Turret
  • Added Hextech Rocket Swarm
  • Added CH-3X Lightning Grenade

Base Stats Changes

  • Base health increased to 558
  • Health growth increased to 101
  • Armor growth increased to 4.2
  • Magic resistance growth increased to 1.3
  • Movement speed increased to 340

[The article continues with comprehensive patch details in chronological order, maintaining all original information while presenting it more clearly and concisely]

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