League of Legends: Full Azir Patch History and Changes

League of Legends: Full Azir Patch History and Changes

By Marcus Chen

January 30, 2025 at 09:06 PM

Azir Patch History (Chronological Order)

Release Stats:

  • Base health: 524.4
  • Base mana: 350.56
  • Base movement speed: 325
  • Base attack damage: 43
  • Base attack speed: 0.556

Key Changes Over Time:

Base Stats Evolution:

  • Health increased to 550 from initial 524.4
  • Mana increased to 480 from 350.56
  • Movement speed adjusted to 335 then back to 325
  • Attack damage increased to 52 from 43
  • Attack speed improved to 0.625 from 0.556

Arise! (W) Notable Changes:

  • Soldier command range reduced to 660 from 800
  • Soldier base damage adjusted multiple times
  • Recharge time optimized to 8/7.5/7/6.5/6 seconds
  • Added damage scaling for secondary targets
  • Removed ability to attack wards/trinkets

Conquering Sands (Q) Adjustments:

  • Cast range reduced to 720 from 875
  • Cooldown balanced between 11-15 seconds at max rank
  • Base damage tweaked multiple times
  • AP ratio reduced to 30% from 50%

Emperor's Divide (R) Evolution:

  • Wall duration reduced to 3 seconds from 5/6/7
  • Removed bonus movement speed effects
  • Improved wall reliability and bug fixes
  • Base damage increased to 150/250/450

Major Bugfixes:

  • Fixed multiple soldier attack issues
  • Improved ability queuing and combinations
  • Enhanced wall mechanics and interactions
  • Fixed targeting and range indicator accuracy

Key Mechanical Changes:

  • Improved soldier control responsiveness
  • Enhanced ability chaining smoothness
  • Better attack-move interactions
  • Fixed various collision and dash interactions

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