
Innervating Locket: The Legendary League of Legends Item Removed from Arena Mode
Innervating Locket is a powerful item in League of Legends that provides a combination of ability power, ability haste, and health stats. Here's everything you need to know about this mythic item:
Current Stats:
- 70 Ability Power
- 20 Ability Haste
- 200 Health
- Cost: 2000 gold
Unique Passive - Fill the Soul:
- Gains charges when you or nearby champions (within 800 units) cast abilities
- Maximum 30 charges
- At max charges, provides:
- Shield: 400-750 (based on level)
- Bonus ability power: 100-250 (based on level)
- Bonus movement speed: 15-25% (based on level) for rest of round
Total Gold Value: 2933.33
- Ability Power: 1400
- Ability Haste: 1000
- Health: 533.33
Historical Significance:
- Originally gained popularity after Guardsman Bob used it on Udyr in the Ionia vs Noxus showmatch
- Removed shortly after due to balance concerns, particularly with champions having low cooldowns
- Has been reintroduced multiple times in special game modes like Nexus Blitz and Arena
Latest Changes:
- Removed from game (September 24th, 2024) with Arena's discontinuation
- Previous adjustments included:
- Ability haste reduced to 20 (from 25)
- Ability power reduced to 70 (from 80)
The item has undergone numerous iterations throughout League's history, serving as a powerful option for mages and ability-based champions who benefit from its unique combination of offensive and defensive stats.
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